So, I heard about Impulse a mere few days ago-- I don't remember exactly what pulled me to the news item detailing the whole thing, probably a trip to peek at something Sins -related-- and became rather enamored of the whole concept and giddy for its success. So, thus, here I am. It probably really starts earlier than that, though, way back when I first really got involved with Stardock's products. I'd read the GameSpy review of GalCiv2 and filed it away to check out when I got a chance(spec...